![]() ![]() In this realistic female face, you’ll learn how to turn a base mesh into a realistic face in maya! Learn the full workflow from the first brush stroke in zbrush to the final realistic render in maya. Texturing the jacket in substance painter Learning some anatomy structure of the headĬreating eyebrows, eyelashes and long hairs with Xgen for Maya Setting up Smart Masks for an efficient workflow Duration 33h 49m Project Files Included MP4Īlighing reference in Photoshop for sculptingĮxporting models from ZBrush and importing them into Substance Painter
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